By Sam Coles:
The Elder Scrolls series (at the time of writing) has been in a somewhat dormant state for nearly 15 years, as Skyrim came out in 2011. This dormancy has led most to believe that Skyrim is a standalone game and not associated with a bigger franchise, that mostly stems to younger gamers. However, Bethesda decided to inconspicuously (well outside of leaks) release a remaster of The Elder Scrolls IV: Oblivion on current platforms, and for older gamers myself included were overjoyed to see a 20-year-old favourite to get a nice new coat paint. I just want to go over its beauty and how it made me fall in love with it again.
The story is not the most complex in the series, but what helps is that is sets up a strong core to get the player invested. Once again you are prisoner in jail for an unspecified reason, but you are let out due to being in the right place at the wrong time. The emperor of Tamriel sees something in you and is unfortunately assassinated by cultists. The story is engaging throughout, as the world reacts to your actions where certain NPCs will comment on certain exploits from your adventures. It is little details like this that help build Oblivion’s world and is somewhat lacking from Skyrim.
Speaking of the world, Oblivion is extremely open ended once you finish the tutorial area, you get that initial Elder Scrolls moment where you see the world unfold in front of you with its beauty. With the visual enhancements with this remaster, I felt like a teenager again, it is the remaster that gives you the visuals that you thought how they looked back in the day rather than what they looked like. It is truly breathtaking the new visual overhaul in Unreal Engine 5, it has the skeleton of the old engine but clears up the visuals to a modern standard with some gameplay tweaks. Everything feels denser, foliage has been ramped up in forests with lushly textured trees, more detail to flowers and meadows that really make me feel like a child exploring the woodland that I grew up in all those years ago.
The game itself is left the same, you can see the original skeleton of the old engine in the game, but they uplifted it visually with Unreal Engine 5 where it keeps all the quirks. So, you will have all the same glitches, the uncanny conversations as well as unusual moments that you can only be described as “Oblivion Moments”. Any other game would be lynched with these elements, but it just works with Oblivion and fits its fantasy realm. Speaking of the unusual conversations, they have expanded the pool of voice actors in the game where they have enlisted the skills of voice actors from Skyrim, it just adds variety to the characters you interact with in the world instead of talking to the same five people throughout the game.
The music has been untouched too in this remaster, I think the soundtrack in Oblivion is more memorable and iconic than Skyrim. Now I know that may sound sacrilege, but I feel Skyrim’s music is mostly ambient whereas Oblivion’s has a warm welcoming feeling as you explore each town or city to the more isolated tones when you are out in the wilderness. It is a soundtrack that I find myself listening to often nearly 20 years on, I just stick it on the background as I read or write it just relaxes me, I just imagine myself on the streets of Imperial City or docks of Anvil.
Oblivion is a classic RPG; it makes me so happy that this game has been given the face lift it deserves while preserving its gameplay and quirks. Yes, it has its technical issues but that is part of this game’s charm, as it is ultimately a comforting experience where I can fall in love with it all over again.