By Sam Coles:
Sega have provided us with some excellent titles throughout
this year such as Yakuza 0 and Kiwami, as well as the excellent throwback game
Sonic Mania which gave us some old school Sonic gameplay. You would hope that
their new Sonic game Forces would be the next step to increase the popularity
of the blue blur once more, but unfortunately this is not the case. The game is
not bad by all means its functional but it is let down by a short campaign that
you can finish in one sitting coupled with gameplay that feels as if it is on
auto pilot where you have little input where you just hold right or up on the
analogue stick throughout the duration. Let’s get into more detail.
Sonic Forces starts off rather dark as instead of a happy
introduction, we are presented with a dark dystopian future where Doctor Eggman
has defeated Sonic and has taken over the world. Presumed dead the rest of the
team must carry on the rebellion knowing that Sonic’s spirit is watching over
them, however it turns out that Sonic is still alive because otherwise it
wouldn’t much of a Sonic game without the titular character
Gameplay is split up into three sections you have the boost
formula with 3D Sonic that started in Colours, classic 2D Sonic and the gimmick
for this game an avatar that you can create. The selling point of the game is
that you can make your own original character, I say selling point because no
matter what you do the created character looks like something from the depths
of hell.
The controls for each gameplay style is competent for the
most part, 3D Sonic and your custom avatar feel great especially when you use
the boost mode for Sonic as you barrel through enemies at high speed. However
some levels are not built for Sonic’s super speed as you’ll find yourself
speeding off a cliff without warning, plus these stages just feel like they are
on auto pilot as you have very little input, plus it does help that you can
finish most of these stages within 60 seconds, I’m not joking.
2D stages are not
good to control, after coming from Sonic Mania with its tight and fluid
controls, this game has odd momentum as you can accelerate at full speed down a
slope to then come to a complete stand still as you hit the bottom of a hill. The
gameplay in general just feels lazy and little effort is needed to finish the
game, plus the game is short and I mean really short. Do you know how quickly I
finished the game? Well I finished it the same day I received the review code
for this review within 3 hours, which could explain the lower price point.
The game is inconsistent when it comes to its presentation
there are parts like Green Hill Zone and the city with the 3D Sonic levels look
great, on the other hand there are levels that look very flat with the textures
and in general are forgettable and uninteresting. At least the frame rate is
high running at a blistering 60 frames per second for the most part although it
does chug a bit during some of the boost segments where there are a lot of
enemies.
Sonic Forces is a huge disappointment with an insanely short
length where I finished it in 3 hours to the gameplay which I felt I had little
input as the game pretty much played itself. After the excellent Sonic Mania
this feels like a complete let down, it has its moments but overall it just
falls flat on its face.