By Sam Coles:
When you think back to the early days of the original
PlayStation what games do you think of? Crash Bandicoot, Sypro, how about Rayman?
Although this game was not exclusive to the original PlayStation as it came out
on the Atari Jaguar first but no one bought the system and the game was more at
home on the PS1 with both visuals and audio with the extra storage of CDs. The
game is one of my favourite games on the PlayStation, but I forgot how unfair
and challenging some of the levels are. Let’s get into more detail.
Rayman begins with a beautiful animation introducing you to
the world of Rayman, where a villain with a name that sums up his character Mr
Dark causes chaos in the world by stealing the great Protoon which keeps the
peace and balance in the world. Rayman must stop Mr Dark by venturing throughout
the weird and wonderful world, which starts off safe by having you traverse
through a forest to the more bizarre where you have anamorphic musical instruments.
The story is a simple set up that all games did back in the 90’s because people
didn’t really care that much about stories in video games, it gives you a brief
cutscene and then you’re in the game.
Rayman is a 2D platformer in the same vein as Super Mario and
I know what you’re thinking why release a 2D game on a system that is capable
of 3D games. Well it was early days when it came to developing games in 3D and
plus the game’s creator didn’t know how to make a 3D platformer at the time
until he made the game’s sequel. The game starts off simple enough letting you
get a grasp of the game’s controls then you’re granted the ability to punch
which will help you deal with enemies. There is a good sense of progression in
this game and it trickles new abilities slowly, where it then proceeds to give
you a level to use said ability. This may come across as predictable similar to
old Zelda games where you find an item and you have to use it on the boss, but
I think it is fitting as it makes you get use to the ability.
Rayman is not perfect because when you get to the later
stages the game becomes insanely hard and unfair as there is a slight delay
with the controls and the game expects you to have the reflexes of a god. It
doesn’t help that there are obstacles that you cannot see coming and you have
no way of avoiding them, don’t get me wrong I love this game but later levels
are ridiculous and are trial and error where you have to analyse the patterns
and that is not fun.
What can I say about the visuals? They’re beautiful! You
thought Cuphead did the whole cartoon style, nope Rayman did it 22 years prior
and the game still holds up considering its age. Animations are fantastic
Ubisoft hired professional cartoonist to draw and animate the enemies and
Rayman to give them a unique look. Rayman stands out and that is saying a lot
because the background can be a bit busy in some levels with dancing flowers in
the forest to pencils falling in Picture City. The game still looks great
considering it came out 22 years ago.
Rayman is a great game and is a must have in your
collection, the game did start to aggravate me in later levels, but the
beautiful visuals, fun gameplay and fantastic soundtrack pulled me through. You
can pick this up on PS1 which will play on a PS2 and PS3 or you can get it on
PC and Atari Jaguar, but I would not recommend the Jaguar version as the audio
is not very good.
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