By Sam Coles:
Lego games and I have never seen eye to eye just because of
the fact that they haven’t changed the gameplay of these games since the
original Lego: Star Wars game back on the PS2. Also it’s the problem of them
becoming very repetitive over time because the gameplay is generally not varied
and the combat in a lot of these games are very stiff and slow. Does Lego
Ninjago Nindroids solve this problem in some aspects yes, in others no.
The story of this game is after a massive attack, where the
town of Ninjago has been destroyed and the citizens are rebuilding Ninjago into
the new metropolis of New Ninjago. Then you find out that there is a new enemy
on the horizon called the Nindroids and you must use martial arts skills to
take them down.
The gameplay is your standard fare when it comes to Lego
games you go through each level constructing new contraptions that will get you
to the next part of the level, while collecting studs which act as your currency
as well as the blue studs if you are a completetionist.
The levels are really short, but I guess that it’s the
reason to be on a handheld only, which doesn’t bother me too much because my
main problem with Lego games is that the levels go on and on which is coupled with
the repetitive gameplay. It’s better in this game because you are playing on a
handheld so you are supposed to play it in short bursts for example if you are
on the bus that kind of thing.
Instead of playing in a third person perspective like the
other games, Ninjago takes an overhead view of gameplay similar to games like
Diablo or Torchlight which is a nice touch because you can see everything that
is coming at you, but this becomes a pain when it comes down to the platforming
puzzles because you can’t judge the height and distance of each platform. It’s
a nice change in pace but it does become frustrating when you have to do precise
movements.
The combat in most Lego games has always been stiff and a
chore to do but it seems to be better and finely tuned but it’s still very
awkward and at time you can’t tell if you are hitting an enemy or if the damage
has registered.
Overall this isn’t the worst Lego game I’ve played but it’s
still marred by the standard Lego game tropes that have not changed since Lego
Star Wars back on the PS2, maybe give it go if drops in price if you’re looking
for something quick to burn some time on your 3DS or Vita.
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