By Sam Coles:
Mortal Kombat X is out soon so I thought I would go over the 22 year history
of the series and how far the series has come over the couple of decades.
The team that gave birth to this gory figher consisted of four people two
programmers, an artist and sound designer at first. Their first idea was to do
a movie tie in with the John Claud Van Dame based on the film Bloodsport, but
due to Van Dame’s busy schedule they couldn’t get him to commit. So they
decided to make a new game, but they had a character that was a spoof of Van
Dame in the form of Johnny Cage.
Mortal Kombat (1992):
In 1992 Mortal Kombat hit arcades in North America and ported to 16 bit
consoles a year later. The game had digitised sprites which involved getting
real actors/martial artists and film their movements and put them in game which
added a realistic look to it. It wasn’t a new concept because games such as Pit
Fighter used the same technique. The stand out for this title was the blood
when you hit someone and was one of the most violent games at the time, also a
person with experience could pull off a finisher known as “Fatalities”. This
game stirred up a lot of controversy in US because at that time they didn’t
have an official age rating bored for video games, so the ESRB (Entertainment
Software Ratings Board) which gave game developers more leniency to have adult
themes in games was born.
Mortal Kombat II (1993):
The idea for the sequel was to make everything bigger and better and they’d
delivered, by having more characters, more fatalities and more stages. Each
character this time round had two fatalities and they added stage fatalities
where you could use the environment to butcher your opponent. They added more
characters to the roster such as Reptile being a playable character rather than
a secret fighter as he was in the first game; they also slipped in secret
characters such as Jade, Smoke and Noob Siabot which is the surnames of the
creators Ed Boon and John Tobias backwards. Mortal Kombat II was everything
that a sequel should be bigger and better, but it would be another two years
before we see the next instalment.
Ultimate/Mortal Kombat 3 (1995):
Mortal Kombat 3 when it first came out was missing some major characters
such as Scorpion and Reptile and was the only game in the series not to feature
the Thunder God Raiden. They made an updated version of the game in the form of
Ultimate Mortal Kombat 3 which included more characters and for the first time
you could fight as Jade and the made up Ninja ( at the time) Ermac were made
available for this game. Fans of the series had a love and hate relationship
with this game because they were not a huge fan of the run button and combo
mechanics because in the past there wasn’t really a combo system in MK games. But
is it a bad game? No! It changes up the formula by adding the combo system and
it gave it some strategy of what combo to use and when to use it. This would be
the last Mortal Kombat game to be in 2D.
Mortal Kombat 4 (1997):
Mortal Kombat 4 was the first game in the series to be fully 3D with its
character models and environments so the fatalities could be as graphic as
never seen before and was the goriest fighting game for the time. This again
stirred up public outcry because this game was still had a release in the
arcades, which made them think that this should be the last one in the arcade
so they can focus on home consoles. The gameplay of Mortal Kombat 4 is like
Mortal Kombat 3 but in 3D with additions like being able to draw a weapon mid
fight or throw objects at your opponent that are scattered throughout the
arena.
The guys at Midway took a break from the one on one fighter for a bit as we
wouldn’t see another proper Mortal Kombat game until 2002. They decided to take
a stab at a couple of adventure games one called Mortal Kombat Mythologies: Sub
Zero and Special Forces. These games are regarded as the worst Mortal Kombat
games in the series because of their terrible controls and horrible graphics
and just bad gameplay in general so we wouldn’t another adventure game from
them until 2005.
Mortal Kombat: Deadly Alliance (2002):
They returned with a new game in the franchise in the new millennia with
Mortal Kombat: Deadly Alliance which was released on PS2, Xbox and Gamecube.
This game was great a game improving on the 3D elements and getting to grips
with the current gen systems of the time. They decided to scale back to just
one fatality these fatalities were gruesome and showed off what the systems
were capable of rendering at the time with broken limbs severed heads the list
goes on. There was a greater focus on story this time round with added
cutscenes and a dedicated konquest mode where you go through the story and try
and stop the Deadly Alliance which consists of Quan Chi and Shang Tsung. Each
character this time round had a two sets of martial arts they could switch on
the fly in mid fight which was a cool addition because you could combine the
two in combos as well as your weapons.
Mortal Kombat: Deception (2004):
Mortal Kombat: Deception ran on the same engine as Deadly Alliance but with
some graphical improvements and added characters with some returning old faces
such as Baraka and Liu Kang but in zombie form. They improved Konquest Mode
because this time you could fully explore all the realms that you only read
about in the bios of characters, you could also interact with the locals and
characters from the series. It was my favourite Mortal Kombat game out of the
PS2, Xbox and Gamecube generation with its crisp graphics, excellent character
roster and the fact the game had two fatalities. A added element to this game
were Hara-kiri’s which gave you the chance to finish yourself instead of the
victor which gave you the ultimate victory.
Mortal Kombat: Shaolin Monks (2005):
The guys at Midway took another stab at the action adventure genre and this
time they got it right. Think of this game as God of War set in the MK universe
but you have the two player co-op and you can perform the iconic fatalities,
brutalities and multalities where you can kill multiple characters at once. The
games story takes place during the events of Mortal Kombat II so you’ll be
traversing Outworld to fight your way to Shao Kahn, this game is very difficult
like God of War and is not for the faint of heart.
Mortal Kombat: Armageddon (2006):
After a year of the launch of the Xbox 360 we were expecting an Mortal
Kombat game on it, but Midway wanted one more throw down on the PS2 and Xbox
(No Gamecube this time) so they decided to bundle every single Mortal Kombat
for the final battle to stop Armageddon. Due to the over whelming amount of
characters in this game they no longer had unique finishers, this time you had
to create your own fatality and decide your opponent’s fate. This game had a ton
of content with the returning Konquest mode which was in the style of a decent
3D beat’em up, a fun but bizarre go karting game, Kreate a fighter and online
play. After this game we wouldn’t see a proper Mortal Kombat title until 2011
and yes I’m not counting Mortal Kombat Vs DC get over it.
Mortal Kombat (2011):
After the somewhat disappointment that was Mortal Kombat Vs DC Universe with
its child friendly approach, well as child friend you can get with the series,
Netherrealms the new and improved studio made up of the original members who
worked at Midway decided to give the series a re-boot on the Xbox 360 and PS3
with the game just titled Mortal Kombat. It brought back the classic style of
2D fighters with tight controls and gorier than ever fatalities. With its
reputation it was banned in Australia, Germany and South Korea so the gore was
turned up to 11. Unlike most fighting games on the scene for the time Mortal
Kombat actually bothered to include a fully-fledged story mode rather than
having ending cutscenes in arcade mode. The story takes place during the first
three games in the MK universe because Raiden reverses time when the world is
at the brink of Armageddon, so this was a great plot to show that the series
has re-booted itself.
Mortal Kombat X(2015):
So here we are with Mortal Kombat X which is out in a few weeks on the 8th
generation of consoles with its story mode continuing 25 years after the events
of the last game. The game has up the ante with its violence, gore and x-ray
moves by taking advantage of the PS4 and Xbox One. The game seems to have a
great focus with its story and online mode with a online war where you join
different factions and it determines who is victorious by the amount of fights
players have won within that faction. Mortal Kombat X will be released on the
14th of April 2015.
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