By Sam Coles:
The Wolfenstein franchise is the game that is notable for creating the First
Person Shooter, but however it's been going on longer than most of us think the
series goes further than 1992, so let me take you on a historic journey about
the Castle Wolfenstein series in celebration of Wolfenstein The Old Blood
expansion that is out next month.
Castle Wolfenstein
(1981):
Castle Wolfenstein was originally created by a small independent
company called Muse Software which established in 1978, this company was
founded by Silas Warner who was a coder for a long time and was known as the gentle
giant. They worked on other projects such as The Voice which for the first time
with computers you could record your voice and have the computer it say back to
you which was a revolution back the early 80's. Warner wanted to make a
top down game in the same vein as Berserk, but at the time he said the whole
science fiction genre was over saturated and wasn't until he watched the
classic war movie "Guns of Navorone" one night that he got the idea
to set in World War II. Castle Wolfenstein is a top down stealth game and this
game is considered as the spear head of the stealth genre 6 years before Metal
Gear did it. You start out with a pistol with limited ammo from your dead cell
mate and must escape the dungeon, by silently killing guards and utilising
disguises to get past checkpoints, it was a revolution and a breath of fresh air
for those who had an Apple II. Later it would be ported to DOS, Commodore 64
and Atari 400/800 computers.
There was a sequel to it called Beyond Castle Wolfenstein with
the same fundamental gameplay with added extras such as being able to move
bodies, but however it did not sell very well and in 1987 Muse
Software went bankrupt and closed.
We wouldn't see a Wolfenstein game for a while
and the resurfacing for the series would be done by a small developer
based in Austin Texas. id Software wanted to make a new game from the
first person perspective, because wolfenstein wouldn't be the first time that
they did a first person game their first game was Hover Tank 3D and then
Catacomb 3D done from the first person. They were huge fans of Castle
Wolfenstein as John Romero and John Carmack grew up with the Apple II computers
so they wanted to do a remake.
Wolfenstein 3D
(1992):
Wolfenstein 3D broke new
ground when it was released because it laid down the foundations of what we
know today as the First Person Shooter. It had maze like levels you had
navigate through and you picked up new and more powerful weapons coupled with
finding keys to unlock doors. This game was also controversial due to over use
of Nazi imagery, the inclusion of Adolf Hitler and the use of excessive violence
for the time. John Romero said that they had no intentions of stirring
controversy they just wanted to remake a classic from their childhood. The game
was a complete success fuelling the team to build upon it with their next
project Doom.
We wouldn’t see another
Wolfenstein game for almost a decade and this time it wouldn’t be handled by id
but by a third party instead.
Return to Castle Wolfenstein (2001):
Return to Castle
Wolfenstein was the first game in the series not to be developed by id Software
although they did supervise the project, this game was developed by Gray Matter
later on to be known as Treyarch who make Call of Duty games. There previous
game Kingpin Life of Crime was a first person shooter so they had some
experience making them as well as using id tech. This game focused on the
Nazi’s fascination with occult and they are trying to resurrect a dead Anglo
Saxon warrior. You once again play as B.J blazkowicz and you must kill every
Nazi that gets in your way to stop them from raising an undead army. This game
also had a successful multiplayer which was developed by Splash Damage who
would make Quake Wars and the not so good Brink, it had varied modes that kept
players invested for years.
Wolfenstein would take
another hiatus and we wouldn’t see another major title until 2009, but this
time it would focus less on PC and more on the 7th
generation of consoles.
Wolfenstein (2009):
In 2009 Wolfenstein was
released on the Xbox 360, PS3 and PC and was developed by Raven Software these
guys have been working alongside id software since the 90's and using their
engines to make their own games such Hexen and Heretic. This game was intended
to be an open world game in its conception but they found it strayed too far
away from the experience of Wolfenstein, but how ever some of the open world
elements do show with the town hub area where you can explore and get into
skirmishes with Nazi patrols. Wolfenstein was received positively by critics
but they said it wasn't an experience that will blow your mind, but it was
entertaining. Unfortunately the game didn't sell very well despite the positive
feedback and we wouldn't see another Wolfenstein game until 2014.
Wolfenstein The New Order (2014):
Newly founded Swedish developer Machine Games consisted of ex
members of Starbreeze who worked on games such as The Darkness and Payday so
they had experience making FPS's. They kept on pitching game after game to
Bethesda but they were not biting, however Bethesda offered them to work on an
id game and they asked if anyone was working on a Wolfenstein game and they
said no so the project began. Wolfenstein The New Order was released in May
2014 and what gamers and critics liked about this game what they didn't expect
was the story because it added a human touch to B.J was a flawed character
who is tired of fighting. This game takes place in an alternate history where
the Nazis won World War 2 and have taken over the world, you find yourself in
1960 trying fight back for a free world. The New Order takes a step in
different direction by ditching regenerating health and you can pretty much use
any weapon akimbo. The game was a total success all gamers and critics loved it
and was nominated for many game of the year awards.
Now we have the stand alone expansion for The New Order called The Old Blood
releasing on Xbox One, PS4 and PC next week let’s see what lies ahead for the
future of the Wolfenstein series.
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