By Sam Coles:
When I first saw the reveal of the new God of War I
didn’t know what to say and when I had a good think about it I thought what on
earth have they done to it? I want to talk about it briefly and how this new
God of War completely misses the point what the series is about.
Let’s start with the obvious with the third person
camera which does not work in my opinion, the camera was fixed in the previous
games and some people complain about fixed camera angles. The fixed camera angle
works well in this type title works because you have a wide look on what’s
going on during fights and you can see every angle of attack with this zoomed
in third person perspective you can’t see everything around you.
The third person camera does not work for this type
of combat because God of War is not a slow paced game like Dark Souls where you
can take your time with strikes, its fast with loads going on which require
quick reflexes. What I can also see about this God of War game there are going
to be lots of scripted sequences and don’t bring up the argument of the quick time
events because they were quick and you could fail them and there were actual
consequences when did fail them.
The other problem I have with the new game is that
they are trying to make Kratos a sympathetic character and it doesn’t work
because Kratos is an objectively bad person he kills anyone who gets in the way
of his progress innocent or not. The whole point of Kratos was that he is an
angry and violent person who thrives on violence because it’s a power fantasy
where you destroy everything. I just don’t see Kratos going from a guy poking a
person’s eyes to a loving father. I don’t think having a cinematic game for
this game would work because at the end of the day God of War is all about the
gameplay because what is the first thing you do in every game before this one? Gameplay!
The final point I’m going to bring up is that the
notion that every game needs to have a good story in order to be a good game
needs to go away, don’t get me wrong I like games with good stories but when it
starts to get in the way of gameplay then I have a problem. A good example of a
triple A game that has a thin line of context with great gameplay is the new
Doom where the game hands you a gun tells you to kill things until the credits
roll. Good stories have their place in games but game developers need to focus
on gameplay first and foremost look at the Order 1886 they made it like a film
and it got a lot of negative comments about it.
That is my opinion I hope I get to see more of the
new God of War and maybe it will prove me wrong but what I’ve seen it looks
boring and completely misses the original idea of the old games so come on Sony
show me real gameplay next time.
No comments:
Post a Comment