By Sam Coles:
You often find ports of games that are on consoles that are
not quite powerful enough to replicate the experience. However for some reason
I own Call of Duty 3 on the Wii, and it is Call of Duty 3 but on the Wii with
no multiplayer, sup par graphics and controls that want me to throw my
controller out the window.
The campaign of Call of Duty 3 on the Wii is exactly the
same as the Xbox 360 and PS3 versions, with some missions cut due to the
console limitations. You’ll take control of several soldiers from different
fronts, such as the US, UK, Canada and Polish. It was fun playing through the
campaign for the story as it is not the standard American or Soviet forces in
the European front, you instead see the perspective of countries you don’t
often see in World War II games. All the levels are there for the most part,
but I do believe the polish tanker levels are cut due to hardware restrictions.
Let’s talk about the controls of this version; this was
released on the launch of the Wii showcasing first person shooter controls. Oh
boy can you tell this is an early first person shooter for the Wii, as the
gimmicks are turned up to overdrive, plus it does not help the controls are
terrible. How you shoot in this game is that you point your Wii remote at the
screen in the vicinity of the enemy, it works sometimes, but someone thought it
was a good idea to map the aim down sights button to A, which feels unnatural.
This is fixed in later Call of Duty releases on the Wii, as they remapped it to
Z which feels more natural.
Like I said before Call of Duty 3 was a launch title for the
Wii, so you know what that means you have to waggle your Wii remote up and down
like a teenager who has discovered the internet for the first time. Yes like
the good versions of Call of Duty 3 you have the quick time event sequences,
which are worse on the Wii as you have to waggle from side to side and most of
the time it does not respond. Whoever developed the controls for the vehicle
sections need to be sent to a special hell because they didn’t want to use the
perfectly fine analogue stick, nope! Instead you have to steer the Wii remote
and nun chuck in tandem, which spoiler alert it doesn’t work properly I found
myself constantly driving into walls and doing full 180 spins.
Graphically the game does not look good, but that is to be
expected as the Wii was more or less a GameCube hardware wise. The textures
look blurry and bland with barely any detail when you’re walking across the
open battlefields. Character models look okay, but the animations are terrible
and their mouth movements flap up and down like Pac-man gorging on power
pellets. Framerate wise it doesn’t run at the standard 60 frames per second
like the 360 and PS3, as it targets 30 fps which it does hit for the most part,
but it starts to dip in the really busy sections of the game and becomes
unplayable.
Call of Duty 3 for the Wii is an interesting port, as it is
Call of Duty 3 for the Wii but it is not the ideal way of playing it. I only
own this game because it came for my Wii when I received it for my birthday 10
years ago, if you want to play Call of Duty 3 play it on the 360 or PS3.
I am addicted to this game can't stop playing graphics are good when the bombs start falling its does get very dizzying. Thanks bluestacksguides for the easy DL :)
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