By Sam Coles:
It’s hard to believe that Diablo III came out five years ago
originally on the PC and it’s doubly hard to believe how much of a successful transition
it had on the consoles first the 7th generation and then the 8th
generation with the Reaper of Souls Expansion. However since 2014 there hasn’t
been any major expansions that were paid for Blizzard have been tweaking the
game via free updates since I reviewed the game all the back in 2014 during the
early days of my blog and it is a far cry of what it once was in a good way. After
a few years Blizzard have released a new expansion titled Rise of the
Necromancer which adds new challenges, a new class (obviously) and new areas.
Is this worth the asking price of £15? Yes and no.
Rise of the Necromancer lets you take control of the titular
class who has the ability to take control of the undead with various powers and
these powers can be very powerful too powerful in some circumstances trivialising
some situations. You can play through the campaign with the class which is what
I did to get use to his powers and they are great for handling large crowds of
enemies my favourite ability is the corpse explode ability which makes enemy
bodies explode into meaty giblets with blood spraying everywhere.
What I like about this class is that you can almost cater to
any playstyle so if you want to use long range attacks while you let your
legion of skeleton warriors get up close and personal you can. If you want to
go close quarters with your devastating scythe as you charge in with your
summoned golem you can this class is fantastic to experiment with unlike my
level 70 barbarian which I stuck with a familiar set of skills.
He is my biggest problem with the class he is overpowered it is ridiculous how you can wipe out legions
of enemies just by sneezing at them and when you combine the right rune with
corpse explode crowds of enemies become trivial and ridiculously easy. The campaign
and bosses become a cakewalk with the class and I was playing the game on hard,
let’s hope he gets a bit of nerf to up the challenge.
What else does this new expansion bring to the table? Well
it adds a couple of new areas in the adventure mode where you can collect
bounties which reward you with XP coupled with new challenge rifts. You also
gain access to a couple of things to change you cosmeticly such as being able
to have demonic wings which I do not recommend wearing unless you want your
character to be covering up most of your inventory screen and you also get a
new in game pet.
Overall is the Rise of the Necromancer worth the £15 asking
price? Well in my opinion no it’s not. I do like the new class but the content
you get for £15 is slim as it doesn’t bring much to the table, however if you
haven’t played Diablo III at all forego the Reaper of Souls edition and pick up
the Eternal Collection which cost around £34.99 digital only. In that version
you get the base game, Reaper of Souls and the new expansion. However I have
enjoyed my time returning to the dark and bleak world that is Diablo III with
this new and powerful class but I just feel they are asking for too high of a
price for the expansion.
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