By Sam Coles:
War has been depicted in video games as far back as I can
remember, but the usual argument is that it glorifies it which is mostly untrue
but I can understand why people think this due to the interactive nature of the
medium. War games have shown us the true horrors of war, with harrowing
endeavours from the beaches of Normandy to the dark and damp rat tunnels of the
Vietnam War. I want to discuss a few examples of how it shows how horrible it
was for these men and women that serve in the military.
Call of Duty: World
at War
Call of Duty: World at War when it as first announced I was
rolling my eyes, because at that point I was feeling the fatigue of World War
II shooters as I had been playing them for 10 years almost. However what we got
was one of the most unapologetic depictions of the Second World War as they
ramped up the gore as well as the tone being really dark.
It throws it in your face at the start of the game, there is
no patronising tutorial it starts off you being a prisoner of war at the hands
of the Japanese where your squad mate is being torture where he then has his
throat sliced open. It’s a memorable moment as I thought Is this how they actually acted in the war as I was a naïve 15 year old at the time. Surprisingly
the BBFC only gave this game a 15+ probably due to historically context, but
even when PEGI rated it they gave it a 16+.
The game also takes the battle tactics of the time with the
Japanese, the don’t just sit there plinking at you from cover they Banzai
charge you, lay traps and send in Kamikaze pilots. It shows an unapologetic
authenticity with the Second World War, because the game doesn’t give a damn
about your feelings.
It doesn’t stop there when you play as the Soviets, it focuses
on story more as the gameplay is stock and generic as you have the Germans
fight more regulated as oppose to the barbaric and guerrilla nature of the
Japanese. You start off in the streets
of Stalingrad with your dead comrades surrounding you, you fortunately survive
the endeavour and you find Sargent Reznov where he wants revenge for the massacre.
This is truly where the campaign gets dark with the subject
matter, because the closer you get to the heart of Berlin the more blood
thirsty the Soviets become. They start doing things that just as bad if not
worse than what the Nazis are doing, where they execute surrendering soldiers
in horrific fashion by throwing Molotov’s at them and mowing them down with
machine gun fire. Some of these happen just off screen and you can miss them.
The hypocrisy from the Soviets is at a high because they acting are acting in
the exact same manner as the Germans did in Stalingrad, acting as if it
justified. Call of Duty World at War’s campaign still sticks with me even 10
years later with its tone as I can’t think of one moment of levity.
Halo: Reach
Now I know what you’re thinking “Halo? How is that a good
depiction of war”? Well compare to the other games in the series, Halo: Reach’s
tone is completely different it doesn’t have an over the top and epic
atmosphere. The tone is serious and it shows that Spartans are not unstoppable killing
machines, as they are well… human.
The fate of the playable character is sealed at the start of
the game as you see your helmet stick out of the ground, after the heat of
battle as the ash settles on the ground. Noble team are picked off one by one
over the course of the game, and this it’s not built up half the time as
sometimes they will be taken out in mid-sentence. It shows a darker side of the
conflict between the human race and The Covenant, plus the ending of the game
where it is just you and enemy where you have to “Survive” which is impossible
and you die fighting for Earth.
The Spartans in this game are not shown as super soldiers in
this game, although they have those abilities but they act in a more down to
earth and believable manner as there sarcasm is realistic.
Spec Ops: The Line
Now I expect you are sick of me talking about Spec Ops The
Line, but this is the ultimate example of showing horror of war where it puts
the weight of killing people on your shoulders. The game never backs down and
shows you horrific images, where the game starts to berate you for your
actions.
As I have said before the scene that still sticks out to me
to this day which makes me feel horrible every time I play it is the white phosphorous
section. You are tasked of clearing a camp which you think is filled with enemy
combatants, however after the dust has settled you are forced to walk through your destruction as you see soldiers writhing
around in pain screaming and moaning. It’s not until you come across a crowd of
civilians chard to a crisp, this is where the story of the game flips and the
main character snaps, it shows what a soldier goes through in war and how it affects
the mind.
War is not easy to depict in a respectful manner in video
games, as you have to make the game fun. However these examples deliver dark
and horrifying stories where soldiers are trying to survive whether it is physically
or mentally.
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