Friday 19 July 2019

Etherborn Review - The beauty of loneliness.



By Sam Coles:

It is summer time (as of writing) the birds are sing, the sun is out and the current releases are about as baron as my dinner plate after a 40 mile cycle. Anyway this is a time where I get to indulge myself with older games on previous gen consoles as well as indie titles, this time I got to check a game called Etherborn a month in advance and I have to say it is beautiful.

I know platformers are ubiquitous in the indie scene especially pixel art platformers, however Etherborn has an interesting and unique art style coupled with anti-gravity platforming mechanics. It’s a game that one must take their time and examine the environment, there are no time limits the game lets you go at you own pace as you explore the empty abyss you inhabit. The world is empty yet beautiful, but that doesn’t mean it is not treacherous where you can fall to your immediate death, as you hear is the wind intensify and then a thud as you land.

As I said this game is a puzzle platformer which tend to be the norm in the indie scene, but this game puts a different spin with the anti-gravity elements where you can find yourself upside down as you solve the various challenges the game throws at you. Each level is thematically different with music, challenge and just aesthetics in general so you don’t get fatigue as you play each stage. These puzzles aren’t particularly hard, however it can be rather obtuse about where you are supposed to go and what you are meant to do, but you do eventually get those “Ah-ha” moments when you figure it out.

Each stage you have to collect glowing orbs to help you progress, these generally activate platforms to you help you move forward. However just because you have used them that doesn’t mean you won’t need them again, no in later stages you do have to keep shifting them around to gain new access points. This can cause a lot of back tracking in the later levels, which honestly did start to get a tad tedious but it did feel immensely satisfying once everything clicked together.

Presentation wise this game is beautiful yet haunting, it has this other worldly atmosphere that where it has these bright yet desolate landscapes where you are alone with no one to help you. Geometry may come across as simplistic, but it is the lighting that really brings each stage to life with bright colour hues that standout from the washed out abyss. Coupled with that is a beautiful musical score that can evoke relaxation, beauty and sometimes creepy undertones it’s classical music at its finest and I want to own it in my musical collection.

Overall Etherborn was a nice change of pace from the fast and quick action violence I usually review; it’s beautiful, serves up a decent challenge and has an excellent score. It can be rather cryptic at times, but it is all the more satisfying when you finally piece the puzzle together to continue the adventure in the isolated environment. If you are looking for a slow paced puzzle platformer I highly recommend it, it is available on the PS4, Xbox One, Nintendo Switch and PC.

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