By Sam Coles:
Grid makes its third return and final appearance on the Xbox
360 and PS3 and is it a great swan song for the decade old consoles that have
provided us with years of entertainment? Let’s find out as I dive into the
world of Grid Autosport.
I’ve always had a hard time to get into driving and racing
games because I find a bit monotonous because the fact there is a horrendous
change each iteration except a bigger roster of cars. But I’ve been making more
of an effort this especially at the start of the year when I reviewed Gran
Turismo 6 and I rather enjoyed and I also enjoyed this game as well.
Grid has always been a mixture of simulation and arcade with
its gameplay and controls unlike Gran Turismo it does have a sense of weight
when you drive around a corner, but you don’t spin out if you get the slightest
thing wrong like push the analogue stick too far, it’s generous when it comes
to the controls.
Not to say that it’s really easy to control cars because
it’s not, each car has its own feel for each discipline you go throughout the
game whether you are driving a muscle car to an F1 car every vehicle has its
unique feel and keeps you on your toes to adapt to the situation.
For all you graphics whores out there thinking the game is
not going to look amazing on the last gen systems I say to you be quiet because
the game looks beautiful with extensive detail on all the cars. Some of the
tracks look bare bones because they are standard race tracks, but the visuals
with the environments really start to shine when you are doing the street races
through various locales from France, to Spain and Dubai. The game is fully
capable of looking amazing even it is running on decade old technology.
In the career mode there are several disciplines that you
can partake in tuner which is a set of drift challenges and time trial, street
racing which speaks by its name, touring cars, Grid touring which are pro
challenges and Endurance if you have a spare rainy Sunday afternoon on your
hands. These are all great modes because unlike some racing games it keeps it
varied and you don’t get bored easily because you’ll using a vast array of cars
that handle differently.
Before you start a season in each discipline you’ll be
offered two different contacts from different teams and this means that you’ll
gain different rewards and a larger XP bonus when you fulfil the correct
expectations in the season. The different teams will also determine what cars
you’ll be driving as they are all picked for you for each race; you could be
driving a Volkswagen to a Honda. You get separate sections of experience within
each discipline and you don’t have an overall accumulation but you work towards
the final discipline the Grid Autosport events which you have to be level 5 in
all the disciplines before you can even start the first event in that section.
Overall I found myself liking Grid Autosport it’s varied
enough to keep you interested with the vast amount of cars and career mode races;
it’s another reason to keep hold of your last gen consoles because this game
will get you into racing games even if you don’t like them like me.
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