By Sam Coles
:
Video games and controversy tend to go together like
butter and toast, but leave it there for too long and it will slowly slide off the
crust leaving a mess on the floor. The term “Too far” is often thrown about,
especially when it comes to depictions of violence within the interactive medium.
With the recent reveal of Call of Duty: Modern Warfare’s multiplayer (at the
time of writing), it has ruffled a lot of people’s feathers due to it including
a killstreak of a nasty weapon known as white phosphorus. Now is it wise to
question one’s artistic vision? No to a certain extent, but I want to take the
time to explain why this isn’t a huge deal and perhaps a bit background on the
weapon.
White phosphorus which is also given the nickname “Willy
Pete”, can either be used in a defensive or offensive capabilities, it’s mostly
used as a smoke screen however it gets its notoriety from its offensive uses.
White phosphorus will stick to the recipients skin and will burn all the way down
to the bone, this can’t be stopped unless you cut off the oxygen but nine times
out of ten that rarely happens. Nasty stuff isn’t? It is, however the military
rarely use it, as you can’t exactly control its spread and more often or not
there are civilians in the cross fire where they are prohibited from using such
tactics.
The question I want to bring to the table, is it too
far to put said weapon in a game like Call of Duty? In short no, why? Well let’s
face it the series over the past 10 plus years has had weapons that have been just
as bad, if not worse. Yes one could argue that it puts a light spin on the
weapon in the multiplayer, because you are rewarded for killing so many people.
However it is within the context of the combat scenario, as it is “Modern
Warfare” so you are going to be using contemporary tactics and combat.
Now you will get the age old argument about children,
but I’m sorry that doesn’t wash with me not every video game or piece of media are for children. Now I know some people who are under age are going to play this
game, however that is down to the parents and not the publishers or developers.
If you think your child is mature enough to handle the subject matter then that
is fine, my parents were the same, but don’t go blaming the publishers because you
didn’t do any research into the game. If my parents thought a game was too much
they would take it away from me, this lack of parenting in this regard is
mindboggling.
What people have to realise is that this Call of Duty has
a very dark tone compared to the others in the series, by the look of it the
campaign is going to address some very series subjects. As the trailer states
at the start “The rules have changed, there is a fine line between right and
wrong”, it is going to explore the morality of war and if it is reasonable
force to use certain tactics.
I think if we want people to take the video game
medium as a serious art form, we have to explore sensitive and taboo subjects.
There is a reason why old media doesn’t take it seriously, it’s because of the overreaction
from mainstream games media crying foul whenever a game decides to touch on a
dark subject.
Yes there are lines of course, you can’t do whatever
you want, but one most push boundaries to a certain extent in order to push art
into the modern era. Same thing happened back in the late 1960’s and throughout
the 1970’s, where they pushed violence as a storytelling device in cinema which was
controversial at the time. However these days it is the norm, and we think need
to have a more a calm and collective mind set in order to let it flourish in
video games. How nearly 30 years later are we still having this debate, the
fact is pieces of art and media it is not for just for children.
Overall do I think Modern Warfare is taking it too
far? No, it’s just a game that has done its research and wants to show the grim
reality of modern combat. Yes it is horrible, but then again that is the entire
point it wants to show how horrific and scary it is to be in these scenarios.
You have a right to an opinion on the matter to disagree, however when you
start trying to force a developer or hell any artist to change their artistic
vision that is wrong. You can’t force someone to change something because you
and you alone find it offensive, the term that springs to my mind is, if you
don’t like it don’t play it.
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